Free Textures VVV

DAIKI & Mint

2009年02月12日 18:52


Free Textures VVV


Rift

Rift_A(Free Textures VVV)

base_ornate   basepiller   basewall   basewall_b   basewall_formal
basewall_ornate   basewall_piller_orn   blackrock2   blackrock2_gold   carvedwall
ceiling_formal   crypt_floor   env_crystal   env_crystal_2   env_crystal_green




Rift_B(Free Textures VVV)

env_crystal_red   flag1   flag2   flag3   floor1
floor1_formal   floor1_formalb   floor1_trim   floor1b   floor2
frontstepface   marbly   newcolumn   newcolumn_top   newwall1




Rift_C(Free Textures VVV)

pillartop   piller   piller_b   piller_formal   pillerwall2
plainwall   rock3   rock3_crosssection   rock_color   rockdoor
rockdoor_b   rockdoor_b_ruined   steps   stone_rim   stone_rimb




Rift_D(Free Textures VVV)

symbol1_fx1   symbol2_fx1   symbol3_fx1   symbol4_fx1   symbol5_fx1
symbol6_fx1   symbol7_fx1   symbol8_fx1   symbol9_fx1   thick_trim
thick_trim_a   thin_trim1   thin_trim2






Rocky_Ruins

Rocky_Ruins_A(Free Textures VVV)

arch   bar_pillar   barsign_paint   base_wall2   base_wall5
base_wall7   base_walllogo   beam   beam_end   ceiling
ciclox04   grate_light   grate_light_glw   grating_new   halfwall




Rocky_Ruins_B(Free Textures VVV)

leatherpading   metal1   metal1_bottom   metal1_top   metal2
metal2_bottom   metal2_top   palor_door_closed   palor_door_open   palor_map_base
pillar_corner   pillar_front   pillar_side   pipe   pipe2




Rocky_Ruins_C(Free Textures VVV)

pipes   pipes2   pipes_wall   port_trim   port_trim2
port_trim3   poster   r_ceiling   r_diwall   r_floor
r_floor2   r_wall   r_wall2   r_wall3   rancor_floor




Rocky_Ruins_D(Free Textures VVV)

ridge_pipe   rocky_light   screen1   screen3
screen4    screen5_glw






Rooftop

Rooftop_A(Free Textures VVV)

baseground   building_ext1   building_ext1_glw   building_ext1_new   building_ext2test
building_ext3   building_ext4   building_ext5   building_ext5b   building_ext6
building_ext6_new   garage_door   giant_logo   grey_rusty_wall1   groundlight




Rooftop_B(Free Textures VVV)

landing_pad   light   light2   light_trim   light_trim2
light_vert   lightpost   lobby_support_bottom   lobby_support_side   lobby_support_top
main_building_ext_trim   office_ceiling   office_door_exterior   office_door_interior   office_floor1




Rooftop_C(Free Textures VVV)

office_floor2   office_floor_carpet   office_floor_carpet2   office_floor_carpet_trim   office_lift_floor
office_lift_wall   office_pillar   office_supports   office_trim1   office_trim_exterior
office_wall2   office_wall_basic   roof_basewall   rooftop_light   roundplate1




Rooftop_D(Free Textures VVV)

screen1   screen2   trim1   trim2   trim3
trim4   twin_tower1   twin_tower_middlefront   twin_tower_sidebrace2   walkway
walkway_civilian   walkway_trim   wall1   wall2   wall3




Rooftop_E(Free Textures VVV)

wall4   wall4b   wall6   wall10   window2
window_building   window_building_ground    window_building_ground3   window_building_new   window_building_trim
windowplate   windowplate_b






Skies

Skies_A(Free Textures VVV)

b_bk   b_ft   b_lf   b_rt   b_up
bespin_dn   bespin_bk   bespin_ft   bespin_lf   bespin_rt
bespin_up   byss_bk   byss_dn   byss_ft   byss_lf




Skies_B(Free Textures VVV)

byss_rt   byss_up   cs1_bk   cs1_ft   cs1_lf
cs1_rt   cs1_up   desert_bk   desert_ft   desert_lf
desert_rt   desert_up   dos_bk   dos_dn   dos_ft




Skies_C(Free Textures VVV)

dos_lf   dos_rt   dos_up   dune_bk   dune_ft
dune_lf   dune_rt   dune_up   fatal_bk   fatal_ft
fatal_lf   fatal_rt   fatal_up   hevil_bk   hevil_dn




Skies_D(Free Textures VVV)

hevil_ft   hevil_lf   hevil_rt   hevil_up   korb_bk
korb_dn   korb_ft   korb_lf   korb_rt   korb_up
nebula2_bk   nebula2_dn   nebula2_ft   nebula2_lf   nebula2_rt





Skies_E(Free Textures VVV)

nebula2_up   space_bk   space_dn   space_ft   space_lf
space_rt   space_up   vu_bk   vu_dn   vu_ft
vu_lf   vu_rt   wedge_bk   wedge_dn   wedge_ft




Skies_F(Free Textures VVV)

wedge_lf   wedge_rt   wedge_up   yavin_bk   yavin_dn
yavin_ft   yavin_lf   yavin_rt   yavin_up






Taspir

Taspir_A(Free Textures VVV)

128_128rust   256_128rust   256_128rustv   512_512rust   brace
bigside2   background   compacter_treads   basefloor   bigflat
bigflatrust   bigpipe   bigpipe2   ceilingbase1   circuitwall




Taspir_B(Free Textures VVV)

control1   control2   control3   control4   control5
control6   display_controls   display_controls2   display_controls3   display_controls4
door   door_b   door_g   door_r   door_y




Taspir_C(Free Textures VVV)

doortrim   elevator_platform   floor   floor2   ggoo_blue
lamp2_bulb   landing_pad   lift_switch   light   newdoor1_b
panellong   panelling1   panelling2   pipes   pipestank




Taspir_D(Free Textures VVV)

rustmetal1   siding1   siding1_old   siding2   t_pillar
t_pillar2   smalltrim    t_wall   t_wall2   t_trim2
t_wall3   t_wall4   t_wall5   taspir1_mapbase   taspir_rock2




Taspir_E(Free Textures VVV)

taspir_rock5   taspir_walk   tower2   trim   trim3
trim_walk   vator   wall_outside   wallnew1   wallnew2
wallnew3





Free Textures